threading something something threading
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parent
b9b1b50599
commit
996bc38052
6 changed files with 60 additions and 11 deletions
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@ -1,9 +1,10 @@
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#include "App.h"
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#include "gui/MainWindow.h"
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#include <cstdio>
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App::App(void) : BApplication(kSignature)
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{
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MainWindow *mainWindow = new MainWindow(this);
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MainWindow *mainWindow = new MainWindow();
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mainWindow->Show();
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}
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@ -15,3 +16,4 @@ int main(void)
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delete app;
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return 0;
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}
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@ -1,7 +1,6 @@
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#ifndef APP_H
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#define APP_H
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#include <Message.h>
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#include <Window.h>
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#include <gloox/connectionlistener.h>
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#include <gloox/presencehandler.h>
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@ -20,10 +20,9 @@
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#include <TextControl.h>
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#include "Middleman.h"
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MainWindow::MainWindow(App *app)
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MainWindow::MainWindow()
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: BWindow(BRect(100, 100, 500, 400), "Renga", B_TITLED_WINDOW, B_QUIT_ON_WINDOW_CLOSE)
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{
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Application = app;
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// parent layout (defines the entire window layout)
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BGroupLayout *pGroup = new BGroupLayout(B_HORIZONTAL);
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SetLayout(pGroup);
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@ -76,7 +75,7 @@ void MainWindow::MessageReceived(BMessage *msg)
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Hide();
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Middleman *middleman = new Middleman(JidInputBox->Text(), PwInputBox->Text(), Application);
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Middleman *middleman = new Middleman(JidInputBox->Text(), PwInputBox->Text());
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middleman->Show();
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break;
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@ -14,7 +14,7 @@ const uint32 msgConnectButtonClicked = 'mCBC';
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class MainWindow : public BWindow
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{
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public:
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MainWindow(App *app);
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MainWindow();
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virtual void MessageReceived(BMessage *msg);
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private:
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App *Application;
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@ -6,11 +6,19 @@
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#include <Window.h>
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#include <StringView.h>
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#include "../App.h"
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#include <cstdio>
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#include <format>
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#include <gloox/gloox.h>
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#include <gloox/jid.h>
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#include <gloox/client.h>
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#include <iostream>
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#include <ostream>
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#include <thread>
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// Connection middleman window.
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// This window, when called, automatically sets up a connection to the XMPP server.
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Middleman::Middleman(const char* jid, const char* password, App *app)
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Middleman::Middleman(const char* _jid, const char* password)
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: BWindow(BRect(200,200,600,400), TITLE, B_TITLED_WINDOW, B_NOT_MINIMIZABLE | B_QUIT_ON_WINDOW_CLOSE)
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{
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BGroupLayout *group = new BGroupLayout(B_VERTICAL);
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@ -19,5 +27,34 @@ Middleman::Middleman(const char* jid, const char* password, App *app)
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group->View()->AdoptSystemColors();
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group->AddView(new BStringView("label", "Placeholder label (connecting...)"));
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group->AddView(new BStringView("label", std::format("JID: {}\nPassword: {}", jid, password).c_str()));
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group->AddView(new BStringView("label", std::format("JID: {}\nPassword: {}", _jid, password).c_str()));
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auto lambda = [](Middleman *mm, const char *_jid, const char *password) {
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gloox::JID jid(std::format("{}/{}", _jid, appName));
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mm->client = new gloox::Client(jid, password);
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mm->client->registerConnectionListener(mm);
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mm->client->registerPresenceHandler(mm);
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mm->client->connect(true);
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};
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std::thread tobj(lambda, this, _jid, password);
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tobj.detach();
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}
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void Middleman::onDisconnect(gloox::ConnectionError err)
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{
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std::cout << "err: " << err << std::endl;
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};
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void Middleman::handlePresence(const gloox::Presence &presence)
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{
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std::cout << "meow 1";
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};
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bool Middleman::onTLSConnect(const gloox::CertInfo &info)
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{
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std::cout << "meow 1";
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return true;
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};
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void Middleman::onConnect()
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{
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std::cout << "meow 333";
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};
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@ -2,15 +2,27 @@
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#define MIDDLEMAN_H
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#include <Window.h>
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#include "../App.h"
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#include <gloox/connectionlistener.h>
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#include <gloox/gloox.h>
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#include <gloox/presence.h>
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#include <gloox/presencehandler.h>
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#include <gloox/client.h>
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#define TITLE "Connecting..."
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// Middleman is the "middle" window that sets up the XMPP connection and manages all windows that require one.
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// Windows are designed to be opened up in a "flow"
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// Main (login) window -> Middleman <-> Contacts List <-> Chatbox
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// TODO: add client class to mm class for windows to send message
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class Middleman : public BWindow {
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class Middleman : public BWindow, gloox::PresenceHandler, gloox::ConnectionListener {
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public:
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Middleman(const char* jid, const char* password, App *app);
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Middleman(const char* jid, const char* password);
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virtual void handlePresence(const gloox::Presence &presence);
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virtual bool onTLSConnect(const gloox::CertInfo &info);
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virtual void onConnect();
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virtual void onDisconnect(gloox::ConnectionError err);
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private:
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gloox::Client *client;
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};
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#endif
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